Principles¶
Principles are not slogans.
They are decision lenses—the rules you apply when the answer is not obvious, when speed conflicts with quality, when short-term pressure meets long-term sustainability.
Most teams have values written somewhere. Very few teams can tell you, in concrete terms, what those values mean when you're deciding whether to ship a risky change on Friday, whether to skip a code review because you're behind, or whether to deliver bad news to a stakeholder who doesn't want to hear it.
This section is about turning values into behaviors. It is about clarity over control, consistency over heroics, and people-first without being soft.
What this section covers¶
These principles guide how engineering leaders at all levels make decisions and create environments where teams can do their best work:
| Principle | Core idea | Deep-dive |
|---|---|---|
| Psychological Safety First | Learning and speed require candor without fear. People must be able to say "I don't know," surface risks, and fail without being punished. | Core Principles |
| Clarity Before Speed | Ambiguity creates rework. Clarity enables autonomy. Every document, every meeting, every decision starts with context and a clear ask. | Core Principles |
| Ownership with Guardrails | Autonomy sustains pace. Guardrails protect users. Teams own outcomes end-to-end, within well-defined boundaries. | Core Principles |
| Small, Steady, Shipped | Flow beats bursts. Small batches, frequent deploys, reversible decisions. No heroics required. | Core Principles |
| Reliability Is Product | Trust is part of the product. Unreliable systems burn roadmap and goodwill faster than any feature can restore them. | Core Principles |
| Transparent Decisions | Context scales; memory fades. Decisions are written, owned, and reviewed. | Decision Making |
| Default Async, Meet for Conflict/Creativity | Remote works when writing works. Synchronous time is for alignment and exploration, not status. | Core Principles |
| Inclusion Is a Leadership Skill | Diverse teams outperform when included. Inclusion is not a checkbox—it's facilitation, visibility, and structural fairness. | Core Principles |
How to use these principles¶
These principles are designed to be operational. That means:
They should show up in your ADRs, in your planning sessions, in your one-on-ones, in how you run incidents. They should inform what you measure, what you celebrate, and what you flag as a problem.
Each principle has a corresponding set of observable behaviors—things you can see, measure, and coach. If a principle doesn't change what you do on a Tuesday afternoon, it's not operational. It's a poster.
Suggested practices¶
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Principles Kickoff (quarterly, 60 minutes per team): Choose 2–3 principles to emphasize for the quarter. Define 2 observable behaviors for each. Set a review date.
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Principle-to-Decision Tagging (ongoing): Every ADR includes a "Principle upheld" line. This forces explicit trade-offs and prevents principle drift.
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Retro Hook (weekly): Pick one principle and ask: "Where did we uphold it this week? Where did we violate it? What will we try next?"
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Design Forum Gate: Proposals must include context, alternatives, rollback plan, and a clear ask. No slide decks without written pre-reads.
What good looks like¶
| Signal | What you observe |
|---|---|
| Principles are cited in decisions | ADRs reference specific principles; trade-offs are explicit |
| Fewer "what are we building?" conversations | Clarity is established before work starts |
| Incidents are calm, documented, and blameless | Psychological safety is real, not theater |
| PRs are small and frequent | Flow beats heroics |
| On-call is humane and well-supported | Reliability is built in, not bolted on |
| Meetings have pre-reads and decisions recorded | Async-first is actually practiced |
| Speaking time is distributed; credit is public | Inclusion is operational |
What usually goes wrong¶
| Anti-pattern | What it looks like | Mitigation |
|---|---|---|
| Sloganization | Principles on slides, ignored in practice | Tie every ADR and retro action to a principle |
| Hero culture | Firefighters celebrated; steady delivery invisible | Celebrate consistency and small wins publicly |
| Metric weaponization | DORA used to rank individuals | Never individual targets; team trends only |
| Async sludge | Walls of text with no clear ask | Enforce Bottom Line & Ask structure |
| Safety theater | "Blameless" in name, punitive in practice | Leaders model vulnerability; focus on systems |
| Hidden decisions | Slack threads replace ADRs | Require decision capture within 24 hours |
Related chapters¶
- Core Principles — The eight principles in detail, with behaviors and examples.
- Decision Making & ADRs — How to make and document decisions that stick.
- Vision & Strategy — Translating direction into bets and portfolio management.
- Ethics & Responsibility — Doing the right thing when no one is watching.